The muscle can be “Tense” (100% of fibres get action potentials), “Medium” (50% of fibres get action potentials), or “Relaxed” (0% of fibres get action potentials).
You can view as “Time Fast”, “Time Medium”, or “Time Slow”, which changes the speed of the action potentials moving along the fibre. You can also use “Time Stopped” to stop the action potentials.
In “Realistic”, the muscle is split into different motor groups (one fibre per motor group), and the action potentials to each are realistic in that they are not synchronised. Action potentials join the muscle fibres near the middle, and propagate both ways. This is similar to what happens in real vertebrate muscles.
In “Simplified”, only one action potential moves through the nerve and muscle at a time. All action potentials move from left to right only.
Simulation by Dr Hugo Martay and Dr Jennifer Martay.
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Experimental Flying GameFly around in a plane. Some physics, but mainly just playing with websockets. If you can get a friend to play at the same time, you should be able to shoot each other down. |
BodyWorks: Kinematics ToolA page with a javascript application where you can set body positions, calculate joint angles and animate human motion. |
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Chernobyl SimulationAn attempt to simulate the normal running, and then accident of the Chernobyl nuclear reactor. |
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